Application Extension and Scripting Unity Reference Manual

Application Extension and Scripting Unity Reference Manual

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Description

Contributors to the text include Yi (Joy) Li and Nick Murphy. Grant team members also include Sungchul Jung, Lei Zhang, and Kevin Markley.

Authors' Description:

The Application Extension and Scripting Unity Reference Manual is a comprehensive, openly accessible textbook developed specifically for use in CGDD 3103: Application Extension and Scripting at Kennesaw State University. The manual provides students with a practical, step-by-step guide to extending and scripting within the Unity game engine, covering foundational concepts such as project setup, scene organization, interactive input systems, user interface integration, and core scripting techniques in C#.

Designed around real-world game development workflows, the book includes clearly organized sections on creating and manipulating GameObjects, handling physics and input, implementing collision and event logic, working with advanced systems like ScriptableObjects and object pools, and building save/load systems. By combining structured instructional content with reference material drawn from official engine practices, this resource supports both novice and intermediate learners in mastering interactive scripting fundamentals without requiring a commercial textbook.

The manual is freely available online to all students and is regularly updated to reflect current Unity versions and industry best practices, ensuring continued relevance, affordability, and accessibility.

Course Title

CGDD 4303, CGDD 4203, CGDD 2012, CGDD 2014, CGDD 3103

Course Number

Educational and Serious Games, Introduction to Mobile and Immersive Gaming, Fundamentals of Game Design, Fundamentals of Digital Game Development, Application Extension and Scripting

Creative Commons License

Creative Commons Attribution-NonCommercial 4.0 International License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License

Publication Date

Fall 2025

Publisher

University System of Georgia

Keywords

game design, computer science, unity

Disciplines

Computer Sciences

Application Extension and Scripting Unity Reference Manual

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Accessibility Status

Compliant
After testing by Affordable Learning Georgia staff, the resources in this entry were found likely to be ADA Title II compliant. See the ALG Accessibility Statement for more details.